Skills & Abilities
28 skills from professional trainers. Specialize in up to three classes to shape your playstyle.
Push Kick
๐General ClassA simple but effective kick that deals 15 impact damage and pushes the target back. Useful for creating breathing room.
Survivalist
๐General ClassFood and drink effects last 25% longer. Temperature resistance increases by 10 to both cold and heat. You've learned to endure.
Survivor Roll
๐General ClassPerform a quick dodge roll in any direction. Grants brief invincibility frames during the roll animation.
Fire Affinity
๐General ClassYour connection to flame deepens. Fire damage dealt increases by 15% and fire resistance increases by 10.
Mana Ward
๐ฎMage ClassProject a shimmering barrier that absorbs up to 60 damage over 8 seconds. While active, incoming elemental damage is reduced by 25%.
Spark
๐ฎMage ClassHurl a small bolt of raw mana at a target, dealing 18 ethereal damage. Low cost, low cooldownโbread and butter for any spellcaster.
Arcane Syntax
๐ฎMage ClassYour maximum mana increases by 30 and mana regeneration increases by 0.3/s. Additionally, your spells have a 10% chance to not consume mana.
Sigil of Fire
๐ฎMage ClassInscribe a flaming sigil on the ground (4m radius). While standing in the sigil, your fire spells deal 40% more damage and cost 20% less mana. Lasts 20 seconds.
Ley Line Connection
๐ฎMage ClassYou tap directly into the ley lines. Sigils last 50% longer, and casting a spell inside any sigil restores 5 mana.
Meteor
๐ฎMage ClassCall down a massive fireball from the sky that strikes a target area after 2 seconds, dealing 120 fire damage in a 6m radius and inflicting Burning for 10 seconds. Requires Sigil of Fire.
Evasion Shot
๐นRanger ClassFire an arrow while leaping backward, creating distance between you and the target. The arrow deals 80% weapon damage.
Set Pressure Trap
๐นRanger ClassPlace a hidden pressure trap at your feet. The first enemy to step on it takes 35 physical damage and is immobilized for 3 seconds. Lasts 60 seconds.
Piercing Shot
๐นRanger ClassDraw back a reinforced arrow that penetrates armor, dealing 150% weapon damage and ignoring 50% of the target's physical defense.
Predator's Instinct
๐นRanger ClassYour awareness sharpens. Nearby enemies are highlighted through walls for 20m, and you deal 20% more damage to unaware targets.
Rain of Arrows
๐นRanger ClassFire a volley of arrows into the sky that rain down on a target area (5m radius) after 1.5 seconds, dealing 40 damage per arrow (8 arrows total).
Snare Mastery
๐นRanger ClassYour traps deal 50% more damage, last twice as long, and you can have 3 active traps simultaneously instead of 1.
Poison Weapon
๐คRogue ClassCoat your weapon in venom for 30 seconds. Each hit applies a stack of poison that deals 3 decay damage per second for 10 seconds (up to 5 stacks).
Stealth
๐คRogue ClassFade into the shadows, becoming invisible for 8 seconds or until you attack. Your next attack from stealth deals 50% bonus damage.
Opportunist
๐คRogue ClassBackstab damage increased by an additional 40%. Attacks against staggered enemies have a 30% chance to critically strike.
Shadow Step
๐คRogue ClassTeleport behind a targeted enemy within 10m, entering stealth for 2 seconds. If you attack during this window, the hit is a guaranteed backstab.
Cloak and Dagger
๐คRogue ClassThrow a smoke bomb, blinding enemies in a 4m radius for 3 seconds, then instantly enter stealth. Your next attack from this stealth ignores all armor.
Death Mark
๐คRogue ClassMark a single target for death. For 15 seconds, all damage they take is increased by 25%, and they cannot regenerate health. If the target dies while marked, cooldown is reset.
Shield Bash
โ๏ธWarrior ClassSlam your shield forward, dealing high impact damage and staggering the target. If the target is already staggered, knocks them down.
War Cry
โ๏ธWarrior ClassLet out a fearsome bellow that increases your physical damage by 15% and impact damage by 20% for 30 seconds. Nearby enemies may flinch.
Executioner's Strike
โ๏ธWarrior ClassA devastating overhead blow that deals 200% weapon damage. If the target is below 30% health, deals 350% weapon damage instead.
Juggernaut
โ๏ธWarrior ClassPermanently increases your stability by 15 and reduces stamina cost of heavy attacks by 20%. You were born to carry the weight.
Earthquake
โ๏ธWarrior ClassSlam your weapon into the ground, creating a shockwave in a 6m radius. Deals 80 impact damage and knocks down all enemies caught in the blast.
Iron Will
โ๏ธWarrior ClassWhen your health drops below 25%, gain 30% damage reduction and immunity to stagger for 10 seconds. Triggers once every 120 seconds.